![]() The exact height of the snow line is randomized. The rate at which snow forms is affected by the game rule randomTickSpeed.īelow are the altitudes at which rain ends and snow begins, depending on the biome. In snowy weather, snow generates on random blocks with a complete solid top surface at integer y-values, with a block light level of 9 or less, with the exception of ice and packed ice. ![]() In snowy biomes or in cold biomes at higher altitudes, the weather can produce snow instead of rain. One snowball is dropped&emdash regardless of the number of layers&emdash if top snow falls into an invalid block space after its support block is destroyed. Top snow can also be removed by using a shovel on it if there is no block directly above the snow layer, yielding 1-4 snowballs. Unlike Java Edition, shovels enchanted with Silk Touch cause top snow to drop snowballs. The number of snowballs dropped is as follows: 1 snowball for 1-3 layers, 2 snowballs for snow 4-5 layers, 3 snowballs for 6-7 layers, and 4 snowballs for 8 layers. In Bedrock Edition, destroying top snow with a shovel yields 1-4 snowballs. Any other tool, even if enchanted with Silk Touch, destroys the snow and drops nothing. Snow drops one item of itself per layer when mined using a shovel enchanted with Silk Touch, except for 8 layers of snow, which drops a snow block. ![]() Explosions by TNT or creepers also cause snow to yield a snowball. In Java Edition, destroying snow with a non-Silk-Touch shovel yields one snowball per layer.
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